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Old May 12, 2007, 11:14 PM // 23:14   #21
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I'm one of those people who buy, and service runs.
So sorry,
/notsigned
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Old May 12, 2007, 11:15 PM // 23:15   #22
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ClanYumemiru,

You are mentioning story progress as one of reasons to put gates at certain points, if I read that correctly.

Did you finish all the titan quests?
Those are part of the story, you know.
And how many people play those quests?
How many people don't even know those quests excist?
I think that's far more than the people whining for a Droks run in Beacons.
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Old May 12, 2007, 11:22 PM // 23:22   #23
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/signed

I never much cared for running myself. This seems a bit extreme, but I'll go ahead and sign anyway.
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Old May 12, 2007, 11:24 PM // 23:24   #24
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Why exactly should be running be stopped?

Other than to pamper idiots who get run somewhere and then get mad because they're trying to do level 20 content at level 6 and are failing repeatedly. Or idiots who somehow don't realise they won't be playing through the storyline in the order intended by skipping ahead. Both of which are pretty poor reasons.
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Old May 12, 2007, 11:32 PM // 23:32   #25
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lets translate the points here. I'm not gonna go back over the posts hitting quote code.

1 - Running affects you directly because you can't find a group for maguuma in normal mode with no bonus -

Translation - I want to force everyone to play my way or no way!

2 - In addition, running is creating a serious play balance issue (armor value vs. monster level & damage) - but I fear I'm moving into concepts too advanced for you to grasp.

Translation - I'm talking utter tripe that I'm unable to come up with a explanation for that will hold up for more than three seconds, so I'll just insult you instead.

Running is not harming you directly, it was allowed to happen and there was even dev input into the Lornars Pass situation.

If you are that desperate to get people to play the missions with you, try a decent guild, or even better, if you want to play the game as it was originally designed - you've done the PvE part now move onto PvP.
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Old May 12, 2007, 11:42 PM // 23:42   #26
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/not signed

If ArenaNet really cared about running, they would have done this a long time ago. That or they would have added a horrible amount of snares to the monsters in certain areas.

Running is not a bad thing. It is reserved for the players who have at least some gameplay experience (if you ignore gold purchasers), since the cost of most runs is 1k+. Someone with only 1k is very unlikely to pay someone all their money to run them.

You can't run Elona can you? You are uninformed. It is possible to run from Sunspear Sanctuary to Kodash Bazaar (not going to say how). The reason is, purely ascetic, since you still have to do the missions in Kourna to get further in the campaign.
Furthermore, it is possible to "run" from Kamadan to Consulate Docks, allowing a lvl 2 character to get max armor. I personally had my Paragon and Dervish run. Why? Because I'm trying to get the Survivor title on both of them and don't want to take any risks.

The thing is, sure you can be run, but in most cases, you still have to do most of the missions.

Also, about it being "cheating". The Wiktionary definition of cheating is: To violate rules in order to gain advantage from a situation. Now, there is no rule against running, as ArenaNet has not made one, so therefore running cannot be considered cheating. Your personal rules are insignificant, as you have no power over people in game.
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Old May 12, 2007, 11:54 PM // 23:54   #27
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i have played for approximately 1.8k hours, if i for some reason make a new proph character, i dont want to grind through the missions ive done countless times. it does not affect you if i want to skip the first few missions as they bore me, so if you dont like it, dont do it. just because you dont like something which is already in the game it doesnt mean it should be changed.

horrible idea

/not signed
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Old May 13, 2007, 02:54 AM // 02:54   #28
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/unsigned. While I used to hate runners before factions, its mellowed out to general apathy towards em.

Besides the content from LA sanctum is very boring for level 20 characters. So if you block non-tyrian characters from being ran around your just forcing them through the areas they don't like to get to the places they want to get to (like south shiverpeaks and fire islands for skill caps).

As for people complaining about the lack of people at some places, thats caused by people not wanting to do anything in prophesies any more, not because they skipped it. If you force them to go through the content, they will hero/hench it and you still won't see them.

So while I wouldn't mind runners them stopped, they don't actually hurt me as if someone has a level below that of the henchmen I won't party with them. So I'd prefer that ANET spends their time on things that will actually help players, instead of things that will piss off some people and be ignored by everyone else.
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Old May 13, 2007, 03:06 AM // 03:06   #29
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Quote:
*No entry in Beacon's Perch Till Ascention (when ascended only enrty Lornar's pass)
No entry to Beacons? How will you finish the game then if you can't get entry to it? You go there when you finish Frost Gate.
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Old May 13, 2007, 03:13 AM // 03:13   #30
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What surprises me is nobody has mentioned the fact that running is a decent way to make money for your own armor and weapons, especially if you get fast or can do a particularly hard run. It's a nice and challenging (in some cases anyway) alternative to the grind that is farming.

In addition, nothing pisses me off more than the closed gates in Factions. There are two reasons why the general public hates factions more than both other games... the 10K forced grind, and the closed gates. They aren't realistic, and it isn't much fun when you want to cap an elite on your ranger or whatever and discover that it's in the eternal grove and you need to beat 9 missions and a bunch of primaries to get there. And I suppose we should have beaten the game with all our characters? Well for those of us who have three games, and multiple PvE characters, this is a retarded grind. I have 10 PvE characters, one of each profession. There are a total of 58 missions throughout the three campaigns. Even with the 2/4 optional in the factions/nightfall storyline, respectively, that's 52 missions. That means I would need to beat 520 missions just so I could have access to all the areas I'd like. Now factor in that I feel like smashing my head against a keyboard by the time I'm forcing my 8th character through Gate of Madness, and you get one unhappy player.

People love prophecies. People still play prophecies, even the jungle missions that are so often skipped (I would know, I recently got Protector of Tyria on my mesmer and there were plenty of people to group with for missions. Nobody plays factions anymore. So if you'd like to remove a significant number of people from the continent, this would be a good way to go about it. Oh yes, one of your complaints is that running takes people away from certain outposts. Trust me... removing running will turn those areas into ghost towns, just like the faction outposts.
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Old May 13, 2007, 04:39 AM // 04:39   #31
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I would like to forward the following question to the supporters of this idea: How many level 20 characters have you made, and have you played the entire game throughout with all of them and watched every single cutscene for each mission with each character? I'm just curious.

I have 3 level 20 characters with the proffessions I wanted to try. My Ele is my oldest, and I have compeleted all of Prophicies, and Factions, and I am 2 missions away from beating Nightfall. He has never been run anywhere, and I've made my own rule that he will play through the complete campaign for every expansion. My other two characters, I will freely admit that I had them run through to other portions of the game. But certainly not to any area I hadn't gotten to with my ele.

I have yet to see a single person who has ever run through any portion of the game who hasn't completed the campaign, at least once, with another character. If you're worried about people missing the storylines, then it might be a better idea to petition to have the "Skip" button taken out of the cinematics. Lord knows how much of the stoyline I have missed becuase I was the odd man out when the "Five out of Six members of the party wish to skip this cinematic" message came up.

If your worried about a low level character getting run forward to buy better armor... Let's be honest. Why would anyone with endgame level armor play among low level monsters? The experience is certainly much easier to get with the higher level monsters you can face in other parts of the world you pass while running.

If your worried that Arenanet will nerf the low level areas in order to equalize it with low level characters with endgame armor; I, as well as any other person, can take anyone of my level 20 characters back to the beginning area and completely wipe out all the bad guys in the instance by myself. If they're worried about the very low minority of players that would go, get endgame armor, then come back to the begginers area and then start playing the game, perhaps they should also balance it to challenge the level 20's with endgame weapons, armor, skills, and experience that make up a vast majority of the players in the game that might choose to go back.

If your worried about the underpopulation in areas like magumma jungle... Just wait for a group. Or ask friends and guildmates; that's kind of what they're there for. And, quite frankly, I think if people were forced to play the entire game every time, I think the world would be populated with much fewer people. Older players would get frustrated with having to do so much for a new character, and probably give up playing after several months becuase they are bored with having to play with their one character who's beaten the campaign.

Honestly, I would rather play with friends or other players going through of their own free will than disgruntled and bored players who are going through the campaign for the upteenth time. The storylines are great, and I would hope that no one would ever run through the game the first time through, and I have yet to hear of anyone who did. However, after you play through it, there isn't really any reason to experience it again. That would be akin to reading the Lord of the Rings trilogy every three weeks becuase you wanted to try a Ranger instead of an Elementalist instead of a Warrior instead of a Dervish instead of a.... you get that point I hope.

It's a facet of the game that harms no one from what i can see; people have been running since the beggining. It's not like it's something that started last month and drained all of the players to Droks or Vabbi and gave everyone endgame level armor. It takes money to be run anywhere or buy the armor and/or weapons, experience in the game to know you need high level armor, knowledge of where you need to be to get it, and a lack of need to see the storyline. All of those things add up to players who have already played through the campaign, and have no wish to be forced to play it again. That would only lead to frustrated players who give up playing becuase of reasons stated above.
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Old May 13, 2007, 04:50 AM // 04:50   #32
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$10 says this guy got scammed on his Droks run.
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Old May 13, 2007, 04:54 AM // 04:54   #33
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Or spent that last 3 days trying to get a group in a Magumma jungle mission (I can understand that would be very frustrating however.)
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Old May 13, 2007, 05:02 AM // 05:02   #34
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Running ppl never hurted anyone, getting a run is a PLAYER's choice.

/notsigned with teh blood
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Old May 13, 2007, 06:10 AM // 06:10   #35
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/signed for removing running

Though, this may not be the best solution. Running is exploiting a flaw in the game, which I'm pretty sure was never intended. However people are used to being lazy and skipping many parts of the game, a game which is meant to be played. Therefore, this would anger many players as seen on this thread. I believe Anet is addressing this problem, among many others in GW2. In this case they can start over and get rid of running without having it anger the population. Anet is also gettting rid of all the n00b content you guys are complaining about in Eye of the North. I really enjoy playing through the entirety of all the games, I've gotten all of ym 6 PvE characters through multiple campaigns without running and doing every quest. My ultimate goal is to get Grand Master Cartographer and Vanquisher for all three campaigns on eveyr charcter before GW2 comes out. I just don't see why people would want to skip parts of this amazing game.

Last edited by Lotrfish; May 13, 2007 at 06:25 AM // 06:25..
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Old May 13, 2007, 06:20 AM // 06:20   #36
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Quote:
Originally Posted by bilateralrope
As for people complaining about the lack of people at some places, thats caused by people not wanting to do anything in prophesies any more, not because they skipped it. If you force them to go through the content, they will hero/hench it and you still won't see them.
Though iirc there were never many people in Maguuma (can't say I blame them, damn bug-infested jungle) even back just before the Factions launch when I first got there...
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Old May 13, 2007, 06:38 AM // 06:38   #37
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"PvE is all about doing the hard work and being able to show what you've achieved by being places - or having the mementoes of it (armor, weapons, titles, etc)"

I can't think of a single title that can be bought with the obvious exception of the Drunkard and Sweet Tooth titles (their basic premise, actually) and Wisdom title (which grants a fairly useful PvE bonus, so that's more practical than prestigious). Low leveled characters skipping areas in Prophecies has never;

-Prevented me from finding a group in Maguuma (I hate that place just like everyone else; maybe it's the SCENERY and not the lack of people due to runners)
-Prevented me from finding an experience group in the Southern Shiverpeaks
-Caused a title that I earned through hard work to suddenly become less prestigious than it once was
-Caused me to look at my black 15k armor and think "Now everyone is wearing it..."

I loved Prophecies. I played through the entire thing on every Prophecies character I have. In two years of owning this particular campaign, not once did I look around and say "Damn runners are messing up my game." The fact is, someone who is NEW to Prophecies and Guild Wars in general will consider 1k to be too large an amount of money to waste getting run somewhere with tougher enemies. And even if they DO have themselves chauffeured to Yak's Bend, they'll probably get discouraged by the lack of party invites and high-level mobs before returning to where they were in Ascalon.

/unsigned for great justice
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Old May 13, 2007, 06:42 AM // 06:42   #38
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Quote:
Originally Posted by Operative 14
I have yet to see a single person who has ever run through any portion of the game who hasn't completed the campaign, at least once, with another character.
Well I guess I'm your first.

When I set out on my necromancer, a guildmate (I joined a friend's guild on my first day of playing) offered to run me to Lion's Arch, and I figured it would be useful. Afterwards I was briefly confused about why there was an Ascalon Settlement in Kryta and who these White Mantle guys were. However, the only reason I was run is because it was offered to me for free.

Did this in any way influence other people's gaming experience? Doubtfully, as I went back to Ascalon and did all the missions (in order) because I wanted to know what was going on in the storyline.

Quote:
Originally Posted by Lotrfish
/signed for removing running

Though, this may not be the best solution. Running is exploiting a flaw in the game, which I'm pretty sure was never intended. However people are used to being lazy and skipping many parts of the game, a game which is meant to be played. Therefore, this would anger many players as seen on this thread. I believe Anet is addressing this problem, among many others in GW2. In this case they can start over and get rid of running without having it anger the population. Anet is also gettting rid of all the n00b content you guys are complaining about in Eye of the North. I really enjoy playing through the entirety of all the games, I've gotten all of ym 6 PvE characters through multiple campaigns without running and doing every quest. My ultimate goal is to get Grand Master Cartographer and Vanquisher for all three campaigns on eveyr charcter before GW2 comes out. I just don't see why people would want to skip parts of this amazing game.
You obviously didn't read this thread before posting.

As has been stated many, many time before; running is not a case of being lazy, it's a case of not wanting to do the same thing for the 3rd+ time.

I have three Prophecies characters. The first two, I did all the missions. By the third, I was sick of the missions and skipped over North Shiverpeaks, Kryta and the Jungle. Only recently have I worked up the want to do those missions on that character.
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Old May 13, 2007, 06:50 AM // 06:50   #39
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Quote:
Originally Posted by Curse You
You obviously didn't read this thread before posting.

As has been stated many, many time before; running is not a case of being lazy, it's a case of not wanting to do the same thing for the 3rd+ time.

I have three Prophecies characters. The first two, I did all the missions. By the third, I was sick of the missions and skipped over North Shiverpeaks, Kryta and the Jungle. Only recently have I worked up the want to do those missions on that character.
I did read the thread. Wanting benefits without doing anything = lazy.

I also forgot to bring up in my original post the problem of people inexperienced with certain professions at endgame. If you're really good at warrior, it doesn't necessarily make you a good ritualist. It's not just about being good at the game in general, each profession brings a whole new experience.

Last edited by Lotrfish; May 13, 2007 at 06:55 AM // 06:55..
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Old May 13, 2007, 06:54 AM // 06:54   #40
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So what? It doesn't bother me that some people are too lazy to play Prophecies for the hojillionth time through, why does it bother you? O_o
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